3D Modeling Chair for Beginner - Course Outline

Basic 3D Modeling: Chair Creation Course

A step-by-step guide to modeling, UV mapping, and texturing a chair in 3ds Max

Part 1: Introduction to Editable Poly (19m 39s)

  • Overview of 3D modeling techniques using Editable Poly
  • Understanding basic polygon manipulation (vertex, edge, border, polygon, and element)
  • Blocking out the basic shape of a chair using reference images
  • Essential modeling tools: Extrude, Bevel, Chamfer, and Inset

Part 2: Enhancing Details (31m 39s)

  • Refining the chair’s structure by adding curvature and smooth edges
  • Creating realistic seat cushions.

Part 3: UV Mapping (46m 30s)

  • Introduction to UV mapping and why it’s essential for texturing
  • Unwrapping the chair using the UVW Unwrap modifier
  • Organizing UV shells for efficient texture application
  • Avoiding stretching and distortion in textures

Part 4: Texturing (24m 36s)

  • Applying materials using the Slate Material Editor
  • Creating realistic wood, & fabric materials.
  • Using bump and roughness maps for added realism
  • Setting up final textures for rendering

Total Duration: 2 Hours 2 Minutes 24 Seconds